- Card Number / Rarity: 93/101 / Classic Collection
- Card Type / HP / Stage: Psychic / /
- Card Text: Poke-POWER — Imprison
Once during your turn (before your attack), if Gardevoir ex is your Active Pokémon, you may put an Imprison marker on 1 of your opponent’s Pokémon. Any Pokémon that has any Imprison markers on it can’t use any Poké-Powers or Poké-Bodies. This power can’t be used if Gardevoir ex is affected by a Special Condition.
- Attack 1: [2R] Flame Ball (80)
You may move a R Energy card attached to Gardevoir ex to 1 of your Benched Pokémon.